FIRESTARTERS movement: skating, grinding and ground pounds
Movement is the core of FIRESTARTERS. Kera wears a STEEL Battlesuit and custom rocket skates, and the developer describes the arenas as a skatepark: you skate, slide, grind and ground pound through them while staying out of reach of the androids' claws. Fast, clean movement is what keeps you alive.
| Move | What the developer describes |
|---|---|
| Skating | Rocket skates for high-speed travel across arenas |
| Sliding | Low, fast movement through the space |
| Grinding | Riding along arena geometry |
| Ground pound | Slamming down from the air |
Studio Kerosene calls the result "best-in-class character movement" and notes the game runs on a custom in-house engine, which it says avoids shader compilation stutter and AI upscaling. The store does not publish exact control bindings, so check the in-game settings for those.